You can keep the lip editor open as you go through the timeline, to make things easier to adjust.Įxport the Audio and Character from iClone If the dialog emphasizes a sound, the animation should as well. The key point is that you want to emphasize visemes at certain points during the animation. I then go through the timeline, and if I want a sound to be emphasized or replaced with the lip-sync, I click on the viseme indicator and adjust it. When you apply the AccuLips data to the animation, it will produce the various visemes to accompany the audio. You can manually correct this for a better generation of visemes.Īdjust Text for Better Visemes and Modify Visemes The words that can’t be identified will be in red, much like a spell check. AccuLips will analyze the audio and attempt to approximate the speech into text. In iClone, go to Animation and Create Script, choose AccuLips, and import the saved audio. After editing the track according to my needs, I save it as an MP3 file, which is compatible with AccuLips and iClone. Prepare Recorded Voice MP3 File Compatible with iClone.įor the character's audio track, I recorded my voice using Audacity, an audio manipulation application, and altered the audio's pitch and reverberation. You can see the lip-sync animation tutorial in the following video: To keep the focus on AccuLips, I've already done the character's movements using elements from a previous project. I’m also going to show you how to export your animation from iClone to Blender for Eevee rendering. In this article, I'm going to run you through the process of using AccuLips to create lip-sync animation for my Laughing Buddha. It detects and extracts text and viseme from audio, or imports a prepared script for precise lip-syncing which saves a massive amount of time when animating dialogue. IClone's Facial Animation Technology includes facial expressions, lip-sync animation and facial mocap which provides real-time facial animation with facial capture equipment.ĪccuLips provides a very intuitive way to generate procedural, editable lip-syncing animations, allowing users to easily create accurate, natural, and smooth talking performances. Greetings, my name is Peter Alexander, a 3D Generalist and freelancer who works heavily with iClone and Character Creator.
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